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The
Pain ... |
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...of
Users
If
you've ever carried a travel guide with you, you are well
aware of the very real weight of information provided in
book form. When every ounce matters, do you really want
to carry that 800 page, 2-pound guidebook with you - especially
if you only need 80 pages, or 10 percent of the information?
| Current
Solutions |
Problem |
| Carry
one or more entire books with you… |
cumbersome |
| Hope
you can buy guides along the way… |
risky |
| Take
a razor blade to the spine and carry with you only the
content you need… |
expensive |
| Create
your own guide with a notebook and photocopies… |
labor
intensive |
...of
Publishers
Travel
information changes even as an author puts pen to paper
- hotels and restaurants open and close, prices go up, and
governments change. This fact, combined with publishing
delays of at least a year, means a travel guide is out of
date the moment it is published. Because of this, publishers
pitch their guides at the masses, offering only certain
geographical areas and middle-of-the road content. There
is no time for, or profit in, creating guides which truly
meet an individual traveler's needs.
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TraveLite
is looking to fill a market niche, to find the white spaces
between current print and electronic publishers. TraveLite
provides an end-to-end solution to assist traditional publishers
in digitizing content and distributing it to handheld computers,
and eventually to other digital formats. Publishers feel
the need to go digital but their knowledge and resources
are limited. As part of a value-added network, TraveLite
helps publishers identify better ways to produce and distribute
travel content by integrating the different areas of the
value chain, leveraging publishers' strong brand identity
and consumer loyalty. This helps publishers eliminate bottlenecks,
minimize production costs, reduce operating costs and the
amount of inventory required, and improve customer service
by speeding delivery times.
The
TraveLite web application allows travelers to sort through
available travel information, choosing only the content
they want to build a customized guide and download it in
their preferred format. TraveLite provides the end-to-end
solution to manage the customization, purchase, and distribution
of digital guides.
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The
travel guide publishing industry currently generates approximately
$168 million a year in sales, growing at a rate of 15 to
25 percent per year. (1)
The use of handheld computers or PDAs has also increased
in past years, up 62 percent in the first nine months of
1999. (2) The
number of PDA users is expected to rise to 13 million by
the close of this year. (3)
PDAs are a suitable format for customized travel information.
In a survey of electronic publications users might be interested
in reading on a PDA, maps & travel content ranked first
with 46 percent of respondents, more than any other kind
of publication. (4)
There
are indicators that the market is ready for TraveLite. People
who use the Internet are travelers and use the 'Net to research
and implement their travel plans. The Travel Industry Association
of America, reported that the number of travelers using
the Internet for information and communications increased
190 percent from 1996 to 1999. According to their report,
93 percent of Internet users took at least one trip of 100
miles or more in 1999. Travelers are using the Internet
to plan and book their travel, in addition to communication
and research while on the road. According to this research,
the demographics of travelers who use the Internet heavily
tend to be younger, have an annual household income above
$75,000, be college-educated and work in a professional/managerial
occupations. (5)
There
are currently no direct competitors operating in this large
and growing potential market for customized travel information.
Booktailor, TraveLite's closest competitor, is planning
to roll-out a service similar to TraveLite's model with
a year.
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Competitive
Advantages and Barriers to Entry
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It
has a new distribution channel in a growing market (in
terms of growth in both the PDA market and the market
for travel information in general).
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First
mover advantage / first to market advantage. We are
small, flexible and focused on our core services, able
to quickly react to changes in technology.
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Quality
content exists and is available, leaving TraveLite's
core competency to digitization and electronic distribution.
§ We leverage existing brand identities, brand loyalty,
and subject expertise.
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Installed
user base of portable computing devices such as the
PDA.
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An
existing partnership with Lonely Planet to provide content
for a functioning prototype may provide a "tipping point"
(network effects) for other publishers.
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Team
experience: 5 years experience in the travel publishing
industry, all principals will earn master's degrees
in Information Management in May 2001. All have expertise
in content management and user interface design.
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Long-term:
as wireless communication improves, TraveLite will be
in the position to be on the bleeding edge of wireless
travel publishing, integrating with GPS and other tools
to provide dynamic guides-on-demand.
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Threats
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Competitor
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TraveLite's Differentiation
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Barriers
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Content
Management System Providers
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*Currently
focused on internal content management, versus aggregation
across clients and new electronic distribution methods.
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Handheld
travel applications
(AvantGo, CitySync, Vindigo)
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*Content
is "chunked" at the city level, no customization.
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Booktailor.com
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*No
electronic distribution
*Customization is large-grained
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Existing
(free) travel-related content providers (GORP, etc.)
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*Currently
limited to traditional web-based distribution (website
content)
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Traditional
print publishers
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*No
customization
*No electronic distribution
*Dated/out-of-date content
*Slow to embrace technology
*Barriers to entry include high start-up costs, lack
of technical expertise
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TraveLite's
Business Model |
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Revenues
from publishers would consist of software purchases and
installation fees, with additional costs for value-adds
such as extranet access and other features of value to the
publisher or their authors and staff. Given the high barriers
to entry for traditional publishers, it is of more value
to publishers to purchase TraveLite's end-to-end solution
than to attempt to develop such applications on their own.
Under this scenario, TraveLite could partner with a content
management systems provider to install or customize a content
management system and convert the publishers' content. Integration/installation
fees would be negotiated in terms of task difficulty, plus
a per-bit charge for actual content conversion from the
publishers' format in the case of a full system installation.
Base charges for production of a customized extranet for
remote updates by authors would be negotiated based on the
publisher's requirements.
The
pricing model for TraveLite is deliberately flexible, leaving
it up to the installing publisher to determine which pricing
model fits their content or their customers' needs. For
the purposes of the prototype, we use a product-based pricing
model, with each guide set at a fixed cost regardless of
content or size. This seems most appropriate given the current
limited storage capacity of handheld devices. As technology
improves, especially wireless transmission, other pricing
models may be more appropriate. These alternatiave possible
pricing models include:
- price
by size (by byte or word);
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price by destination;
- a
subscription model, where users subscribe either to particular
segments of content, or to a travel information service
as part of a larger community; or
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a hybrid model, similar to telephone service. In the case
of a hybrid model, a small per-destination cost entitles
the user to the basic introductory guide. Additional content
could be added to a guide based on a cost-per-piece/per-use
model.
In
addition, the possibility of versioning also enables TraveLite
to segment services or provide value-added options, such
as offering a few popular destinations for free, or giving
users the option of a free guide in exchange for targeted,
context-sensitive ads in their PDA version of the guide.
There
is also the potential for some limited advertising revenue
on the browser-based interface, but this is not perceived
as a main source of revenue.
The
issue of users' price sensitivity is open. Costs will be
structured to target guides at $20. Users we have interviewed
indicated a price point of $20 per guide is appropriate.
This is in keeping with the pricing of many PDA-based applications
and the costs of print guides. However, a sense of urgency
(to get travel information quickly and conveniently) or
the convenience of having content available digitally may
be inversely related to price sensitivity.
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Notes:
(1) "Travel Guidebooks Go Wireless",
Micheal Shapiro, Industry Standard July 31, 2000
(2) "Hand-Held Computer Sales Increase
by 62%" Wall Street Journal 11/18/99
(3) "Mobile Computing", The
PC Technology Guide October 14, 2000 http://www.pctechguide.com/25mob3.htm
(4) "E-BOOKS: Awareness, Usage & Attitudes"
Seybold Reports Industry Survey http://www.seyboldreports.com/Specials/ebooksurvey
(5) "Travelers' use of the Internet"
Hotel Online http://www.hotel-online.com
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