Beyond Being There

Jim Hollan and Scott Stornetta

ACM CHI 1992

Summary by Scott Klemmer

Face-to-face communication has long been considered the holy grail of communication, spawning a mini-industry of psychological study that measures the "information richness" of various media judged against the baseline of face-to-face communication. Information richness is a term first introduced in Daft and Lengel's 1984 book chapter, "Information Richness: A new approach to managerial behavior and organizational design." Their chapter outlines, from a strategic management perspective, how communication media vary, and how one must choose the proper media for the task. The key metrics that Daft and Lengel use to discuss media are "(1) feedback capability, (2) communication channels utilized, (3) source, and (4) language." They assert that "Face-to-face is the richest form of information processing because it provides immediate feedback. With feedback, understanding can be checked and interpretations corrected. The face-to-face medium also allows the simultaneous observation of multiple cues, including body language, facial expression, and tone of voice, which convey information beyond the spoken message." Daft and Lengel then map business communication tasks to their "appropriate place" on the richness scale. For example, "Media high in richness are used by top managers to cope with equivocal information processing tasks. Media low in richness are appropriate for the technical core." While the prescriptions the authors offer are a bit awkward and probably out of date, their taxonomy of communication has had lasting impact.

Hollan and Stornetta effectively argue that the pursuit of face-to-face is a) often inappropriate, and b) destined to fail. The premise behind this assumption is that a media attempting to imitate face-to-face fails when communities only use that media when f-to-f is not available. When this happens, electronic communication is at a disadvantage relative to f-to-f. They argue that "In telecommunications research perhaps we have been building crutches rather than shoes;" we only use the crutch when our fully functional leg is not available. The authors suggest that researchers should instead begin building shoes, which augment our legs, and we use them even when they are fully functional. They astutely argue that there are potential advantages to electronic communication that are not present in f-to-f. "For example, three significant features of the new medium are its ability to support asynchronous communication, anonymous communication, and to automatically archive communication."

This theme of electronic tools as augmentations of human capability is a central theme in non-CMC tool design. This goal of tool design was first popularly voiced in Marshall McLuhan's "Understanding Media: The Extensions of Man." And as early as the 1960's, tool builders such as Douglas Engelbart described their research agenda as "augmenting the human intellect." It's surprising therefore, that it wasn't until 1992 that the research community started thinking about CMC tools as extensions rather than substitutions.

The example systems outlined by Hollan and Stornetta have proved effective as a research direction. Their "ephemeral communication" system is much like many contemporary newsgroup systems. And their "meeting others" system is very similar to the goal of many people's web home pages.

However, I would assert that none of the systems Hollan and Stornetta outline are shoes; I would consider them "virtual feet." By this I mean that the goal of their work is not to augment f-to-f but to offer CMC alternatives compelling enough that people choose them even when f-to-f is available. (Much like many people choose to play video game sports even when real sports are available.)

Several recent research projects have begun to address the issue of actually building shoes. To pick a successful example, the Classroom 2000 work at Georgia Tech offers each of the three advantages outlined above in the context of a real classroom. Among other things, the class is captured for later reviewing and students can take notes on electronic tablets that are integrated with the instructors slides.

Crutches have their role, as do virtual shoes, and I would assert that building real shoes is a third important area for CMC systems.

References

Daft, R.L. and Lengel, R.H. Organizational Information requirements, media richness, and structural design. Management Science, 32, 554-571, 1991.

McLuhan, Marshall. Understanding Media : The Extensions of Man. MIT Press

Engelbart, Douglas. AUGMENTING HUMAN INTELLECT: A Conceptual Framework. 1962.

Gregory D. Abowd. Classroom 2000: An Experiment with the Instrumentation of a Living Educational Environment. IBM Systems Journal, Special issue on Pervasive Computing, Volume 38, Number 4, pp. 508-530, October 1999